Rat and Bat

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Rat and Bat

Postby Ghostface on Sun Mar 13, 2005 9:46 pm

Most of the (unskinned) weapon renders are posted now, so we will show various other stuff in the next updates. Although fear not, we still have to release a couple of weapon models like the crossbow and the infamous stakemachine from the movie "From Dusk Till Dawn", let aside the skinned renders :)

So what have we got this week ? As you might know, there are 2 vampire skills involving the transformation into an animal (rat or bat).

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Also this week: the release of the third track from the official Nosferatu Soundtrack by Parapraxis.

I redrew the Dead Rabbit Software logo as vector image, which allows us to resize the logo as big as we want without any pixelation. You can now download the official Dead Rabbit Software wallpaper in either black or white to celebrate this ( I know most likely nobody cares but still ;))


Now some announcements, lets welcome joeljkp who will help with the linux port of Nosferatu and Mr who will bring us some accurate weapon sounds.
And a special welcome to Simpson Leroy (he worked as an artist on Fable). He will join the playermodeling/skinning department with some truly awesome models. With 2 character modelers, things should progress faster now.
Last edited by Ghostface on Mon Mar 14, 2005 12:23 pm, edited 2 times in total.
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Postby Ghostface on Sun Mar 13, 2005 10:00 pm

Btw. I will give out the bloodpoints based on IRC tomorrow, cba today
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Postby Doc Roe on Sun Mar 13, 2005 11:52 pm

cute wittle rat
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Postby aswilson on Mon Mar 14, 2005 12:47 am

Yes, cute, but it looks like the tail should be a bit longer and less pointed.
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Postby Pallokallo on Mon Mar 14, 2005 6:18 am

aswilson wrote:Yes, cute, but it looks like the tail should be a bit longer and less pointed.

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Yeah..... :roll:
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Postby lillbrorsan on Mon Mar 14, 2005 6:45 am

Oh you silly old bat! ....rat..... whatever :P
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Postby Ghostface on Mon Mar 14, 2005 7:48 am

noted, and will be changed
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Postby Superguppy on Mon Mar 14, 2005 8:56 am

Wow, that bat looks pretty nice!
I specially hope for a linux relase, because so the game will gain increasing popularity. This is because there are not that many good games for linux. And so it is one of just 100 nice games for linux compared to the 100 000 availiable games for windows.
I want to use the wallpaper on my notebook (really :roll: ) but therefore you should render it to 1400x1050 (and 1600x1200 and 1280x960 would also be nice). All in all, the wallpaper is well done!
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Postby Ghostface on Mon Mar 14, 2005 12:14 pm

here ya go
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Postby mrklink on Mon Mar 14, 2005 1:35 pm

jeah nice idea to transform to a rat and a bat;) but why have the guns more polys than the animals?

o yeah the soundtrack is not bad! but i think in the game willl be much of action.. are there any heavy tracks wich makes more action feeling?
wer einen ´rechtschreibfehler findet darf ihn behalten;)
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Postby loggerer on Mon Mar 14, 2005 1:46 pm

mrklink wrote:but why have the guns more polys than the animals?


You will see the guns more than the rats and bats, since they'll be on your screen pretty much the whole time, and the rats and bats are much smaller.
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Postby Ghostface on Mon Mar 14, 2005 1:50 pm

well plans are to have a dynamic music system, blending into a heavier track when theres some action and getting back to rather slow music (like the ones released so far) when "nothing" happens.

Also the reason for the lower polycount is, that there will be several NPC bats and rats roaming around the map, so polycount could rock up pretty quickly.
Also the relative screenspace is rather small for the rat and the bat compared to the weapons which are always, quite big, visible right in front of you.
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Postby mikejkelley on Tue Mar 15, 2005 7:12 am

Welcome Simpson Leroy of Fable fame! :D

...*mikejkelley suddenly feels very much like a :newbie:*... :(
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Postby broken on Tue Mar 15, 2005 9:04 pm

Wait... Fable... as in the ridiculously popular XBOX game? 8O
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Postby Ghostface on Tue Mar 15, 2005 9:09 pm

indeed
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