Back for good

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Back for good

Postby Ghostface on Thu Sep 29, 2005 9:44 pm

A little update after the summer break (yes we actually enjoyed our real-life a bit :) ) Also this update marks the spot where we will start more frequent updates again (however don't take my word for it until you click on that donate button to your right - just kidding).

Enough with the nonsense, lets get down to business.
After our last update, moddb.com honored us with a shiny new visual delight award :

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Thanks moddb, and after this and the acho website contest, we can finally call nosferatu an award winning game ;)

But no news update without some new pics. We will slowly start to feed you with new media again, and since Flakk joined our animation department ingame screens will hopefully speedup a bit. In terms of maps, Stormshadow is getting close to done with his map but also others like Gruff and MadMax showed some nice progress. Thus it shouldn't take that long till new public ingame pics start to show up. Ah yes pics, almost forgot them :)

Let's start with TheFrog4u's Molotov cocktail and lighter. As you can see the lighter is available both in gold and in silver. More over the player can select a logo for his lighter and even create new ones. No the logo won't be seen from others on your thirdperson model; not because we can't do it but it would be a bit pointless considerin the actual screensize of the lighter (thus its merely a firstperson gimmick).

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Apart from that, logger felt the urge to improve his famas model. More details, better accuracy (compared to the real gun), and lots of little improvements.

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Already long overdue and finally released (no not the beta :P ), the p22 replacement model compiles for Counterstrike: Source (thanks to HellSpike for the compile), Conterstrike:Condition Zero, The Specialists and Ghost Ops.

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And while the lack of updates makes us look really lazy, this isn't the case so don't worry (I was mostly too lazy to post news - nosferatu development however didn't suffer from my laziness). In other news the media section of our website has been slightly restructured by adding 2 new sub-sections (misc-models and replacement models). Take particular note on the new replacement models website which now features nice preview pics of the guns and a brand new layout.

Btw. I added a nice irc button (turn your head right) which should directly connect you to our irc-channel (of course you need to install an irc client

This newspost is already getting too long so if you are further interested in any inside news check my .plan (link below).

Last edited by Ghostface on Mon Oct 03, 2005 7:53 pm, edited 4 times in total.
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Postby broken on Thu Sep 29, 2005 9:47 pm

Lol, I love the lighters. Great update! Keep up the good work, guys.
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Postby Kilt Gaston on Fri Sep 30, 2005 2:40 am

sexy P22, and nice lighter selection too. :wink:

just one question, which has probably already been answered, will we be able to replace the default weapon models and skins and such with our own custom things, like every Half-Life mod out there lets you do?
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Postby Insulaner on Fri Sep 30, 2005 2:56 am

Yes.. I guess.
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Postby Darkflame on Fri Sep 30, 2005 3:50 am

I would like to make it clear Pete fucked up on the p22 link for the p228 for in CSS, that is all :twisted:
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Postby Ghostface on Fri Sep 30, 2005 5:16 am

sry regarding the P228 link that was a typo on my site and since my school is blocking ssh access to my webserver use this link till i correct it :

http://pete.nupo.org/releases/p22.css.p228.rar

It will be possible to select custom models from the menu so you won't need to rename/replace our weapon models.
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Postby Superguppy on Fri Sep 30, 2005 6:57 am

A little update after the summer break

Yes, 33 days is a really long time for holidays ..... don't you think so?

And woooooow, really nice award. I also want to have such nice award for my hobby 8O .

And I also really liked the molotow cocktail when just the model was there, but with it's new skin it looks much more authentical. And please answer me how old the child was which designed the label of the vine bottle ..... i think it was 5 or 6 ..... not older. But despite of it it looks nice!

The lighter model combined with the skin and the personalized logo is really nice. But I was rolling on the floor because I had to laught sooo much when i saw the name of it - Zoppo :lol: ! Maybe you'll find a better name that fits to the good appearance of it.

Further, I will rate the famas when a skin is realeased. Also the replace models look nice, but I won't have a benefit of it.

I haven't got enought time now to read the .plan, but I'll do it in th evening ..... maybe.

Best Regards,
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Postby Ghostface on Fri Sep 30, 2005 7:04 am

And please answer me how old the child was which designed the label of the vine bottle ..... i think it was 5 or 6 ..... not older. But despite of it it looks nice!


Uhoh Insu wont be happy about that comment :P

I personally like it that our stuff often has a unique touch - makes it standout a bit.
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Postby woody on Fri Sep 30, 2005 11:21 am

Why do you waste your time exporting to other games, why cant you export to your own, if you have why dont you ever show us? :cry:
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Postby Icarus on Fri Sep 30, 2005 11:43 am

woody wrote:Why do you waste your time exporting to other games, why cant you export to your own, if you have why dont you ever show us? :cry:


Its called advertisment. And besides, its not going to delay the release, so why not?

Anyway, the rain and snow stuff added to the camera sound awesome in my opinion.
And the constructibles is a cool idea. I'm sure there would be some cool uses to them.

The Molotov cocktail looks awesome, and the fact that you can put your own pictures on the lighter is a great idea, adds even more customization.

And I cant wait for that Famas to be skinned.
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Ghostface wrote:Icarus answered all questions exactly the way I would have.

I qualify him officialy to answer questions like that.
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Postby Ghostface on Fri Sep 30, 2005 1:08 pm

Mostly the compiles are done from other people. They also mostly use default animations thus its really not much work from our side.

Also as Icarus said, its part of our advertisment strategy :)

Further more remember that ingame pics showing weapon models also need a map to show, and we don't want to show the same 2 maps all the time, thus the other maps need polishing. There are quiet alot of factors which play a big role in the release of a screenshot so do not underestimate it ;)
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Postby MenZa on Fri Sep 30, 2005 2:50 pm

This - is - better - than - sex.

/me looks around

"...What?"
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Postby st0lve on Fri Sep 30, 2005 4:15 pm

I'd take the Pennywise one thank you.

Nice stuff.
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Postby TheFrog4u on Fri Sep 30, 2005 4:38 pm

st0lve wrote:I'd take the Pennywise one thank you.


Cooler is to create your own.. (similar to the spaylogo-system in cs)
azelito wrote:So let's write that in the manual "Don't hold the button. Because that sucks"

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Postby Evil_cenoura on Fri Sep 30, 2005 6:23 pm

ALELUIAH finally....now get back to work
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